coolstory / WAVE 01

    PlayerKillsDeathsPoints
    You

    Hold TAB to view scores / The match stays live

    THE WARDEN
    +
    HEALTH100
    ROCKET LAUNCHER
    MAG / RESERVE12 / 36
    
        
    ← coolroflerASCII SURVIVAL / 001

    THE CITY NEEDS A WAY OUT

    coolstory

    At dawn, creatures poured into the city. The power failed.
    You stayed behind to clear the streets and get the evacuation convoy out.

    MOVEWASD · mouse to look · Shift to sprint
    FIGHTClick to fire · Hold right mouse to aim · 1–5 weapons · R to reload
    FLYSpace to jump · G to rocket jump
    SURVIVERestore evacuation relays, clear invaders, reach EXIT. Unlock the next district.

    Touch: left stick to move, swipe right to look. Hold AIM to zoom. Use FIRE, JUMP and R-JUMP.

    4 CHAPTERS / ROCKET JUMPS / ASCII

    SIMULATION PAUSED

    TAKE A BREATH_

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    WASD / look with mouse or drag / click to fire
    Space: jump · G: rocket jump · R: reload · 1–5: weapon
    Jump + fire down for height; fire at walls for distance.
    Air strafe: release W, hold A/D and turn the same way.
    Hold Space to bunnyhop. Esc pauses.

    coolstory / CONFIGURATION

    SETTINGS_

    AIM & INPUT

    FIELD MANUAL

    WASD — move · Mouse — look · Right mouse — aim
    Space — jump · G — rocket jump · R — reload
    1–5 — weapons · Esc — pause

    CAMERA & GRAPHICS

    Use printable ASCII characters, not only spaces.

    STRAFE & MOMENTUM

    BUILD SPEED

    Get moving, then jump and release W.
    Hold D and turn smoothly right, or A and turn left.
    Alternate each jump. Holding a direction without turning stops adding speed.

    Rocket impulses add to your current velocity. No speed cap in the air.

    LIVE PREVIEW

    SIGNAL LOST

    ×

    YOU DIED

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    CITY SAVED / EVACUATION COMPLETE

    ✓

    VICTORY

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